Wiimote Renders

some more renders of my wiimote in Blender 3D. Enjoy.

Wiimote Final Render

Okay, maybe not a final, final render, but I think except for some tweaks here and there, it’s pretty much done. There are some things I can do, which you’d never see, so I think I’ll skip doing them. Maybe it’s lazy, but this being my first Blender 3D project I’m pretty damn content with [...]

wiimote render

I added a reflective material to the body of the wiimote and set up a better rendering environment — some spotlights and I’m using soft shadows. Looks much better. I still need to get the textures on there. Also, even though you can’t see it, I’ve added the B-trigger which was missing last time. Oh [...]

Wiimote in Blender (WIP)

I’m back in the bay area today. Nice weather we’re having. I’ve been watching it part of last week — there were supposed to be thunderstorms in San Francisco. Yesterday, I started my journey back home around 3 am. The flight from Philadelphia to Chicago, no problem. In Chicago I learned they downsized the plane [...]