Art: Red

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I originally finished this on January 13th 2012. One of my first new pieces for the new year! Here’s the link to it on my deviantArt. I’ll show you the progression for this image as well as alternate sketches, an alternate final illustration, and share some background on this original character of mine.

red finished 579x325 Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako

This one, as with many of my newer pieces are done completely digitally using a Cintiq tablet. I have the small 12wx tablet.

For this illustration, the character’s been around for a few years. She’s the star of a novel I started writing way back when. She’s got a name, but I’m not to fond of it, but it was practically Japanese for “Red.” So I’ll just call her “Red” for the time being. She’s named that way, well, cause she’s a red head. icon smile Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako

Red started out as a skech, like so:

red roughsketch 579x325 Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako

I tried so many different rough sketches for her. Here’s another version that I thought of doing, and maybe I’ll try and refine it again later.

red grenades sketch Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako

The story I wrote with Red was more of an action packed, thriller/suspense type of story — she’s lithe, agile, and quick on her feet, hence the more action oriented version of the drawing. For reference I studied a bit of Damien Walter’s youtube showreel. In fact you can see a similar pose at about the 1:24 mark. I originally screen-capped it and traced it a few times to understand the foreshortening and then I tried the drawing you see above.

This would be a cool scene to draw, but the foreshortening is ultimately pretty difficult and crazy and I want to practice it a bit more and get the composition on a nice tumbling type of action shot for her. I ended up going for something easier just to draw her this time around and hence ended up with the image you see here:

red blueline sketch 579x325 Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako

The focus, aside from her, was the gun (Desert Eagle) and her hand. I took some reference photos of myself holding a toy gun to try and get it right. I had also spent days before I did this illustration just drawing hands trying to get them right. I feel like I’ve gotten a bit better at drawing hands. The gun I tried to model as close as I could. I actually own a toy Desert Eagle and I used that as reference. It’s a 20 dollar airsoft gun — I chucked the BBs, I’ll never shoot the thing. But I basically figured out the proportions and tried to draw it in perspective. Just like Red might be 7-8 heads high, for the gun I based the dimensions on the handle and it’s about 4 handles long. If you look at my original sketch you can see some of the box lines that make it up. The barrel for a Desert Eagle’s kinda tricky to do since it’s curved and not quite flat or planar.

red ink 579x325 Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako

This image (if you click on it) is the full size. I did this drawing at a smaller dimension than usual. It made it much easier to do the inking and the turn-around time for coloring is also much faster.

Also you might notice her lips changed. She had more of a frown in the rough drawing. I didn’t quite like it. I want to make her look menacing and realized I don’t quite have a good grasp of subtlety in facial expression to really make her look menacing without making her look overly cartoon-y. It’s something I’ll have to practice at if I want to do her justice, but for now this is about as menacing as she gets.

BTW, for reference for this image, I looked at images of Daniel Craig as James Bond. I imagine her as bit of a female version of his Bond. She’s more of a brutal killer type despite her looks.

red flats 579x325 Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako  The flats. I tried a different coloring technique. Before I would just put the colors straight onto the layer, but with this image I tried to use solid color adjustment layers in Photoshop. I basically draw a mask of the region I want and the right flat color shows up there. The jury’s still out if that’s a good way to work. I end up drawing a lot of masks and blending them together and I’m not 100% if that’s better, but I’ve been trying this with the last few images I’ve been doing.

You’ve seen the final version above that I posted to deviantArt, but here’s an alternate version. I originally wanted to make it look more lens flare-y. Think of J.J. Abram’s version of Star Trek — that kind of lens flare-y. I looked into doing the anamorphic lens flare effect and tried it out and really beefed up the glows. This is how it would have originally looked as a final illustration:

red finished v0 579x325 Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako

I didn’t think it felt right for the gun to glow like that. The idea was that it shined so brightly in the light that it practically was giving off light on its own. I choose to tone it down in the end.

Lots of different reference: Desert Eagle toy gun, photos of my hand holding a weapon, Damien Walters youtube video, Daniel Craig’s James Bond, and lens flares from J.J. Abrams.

So many of those ideas were discarded, but doing this progression allows me to explain my creative progress and what I went through to derive the final illustration.

If I had to guess, this image probably took about 20+ hours including all the other sketching sessions to draw hands and what not.

BTW, some of the hand sketches I did:

hands drawing 2 Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako

hand drawing 1 Art: Red Red photoshop illustration hand drawings Desert Eagle Daniel Craig Damien Walters art progression anamorphic lens flare Akako

 

Art: Jump Rope!

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I painted this back in November 2011. It’s my original pin-up gal, Catherine dressed as a Dominatrix and playing jump rope with Albino Grimby (the stuffed rabbit looking thing). As you can see, she might be a Dom, but hardly a serious one.

Catherine Jumprope full Art: Jump Rope! pin up photoshop jump rope illustration great seal dominatrix deviantArt Catherine art albino grimby

You can see a larger version on my deviantArt site. Below is the original sketch tinted blue so I could do the inks. I drew this in my sketchpad. BTW, if you’re looking for a good sketchbook to use, I really like the Robert Bateman sketchpads and I usually get the 11in. x 14in. ones. I like the paper quality — it’s pretty sturdy so it can hold up to a lot of erasing. The paper doesn’t warp and it doesn’t really bleed. Really nice sketchbook. Just google it and you can buy it online.

For this drawing, I remember a great deal of time was spent trying to get her high heel boots correct. I’m not 100% sure if I succeeded, but it looks correct. The legs seem like they’re in proportion. I didn’t jump rope much as a kid, and I’m absolutely terrible at it — I found that out when I did some jump roping in a cardio class — but I do know that jumping rope like that, with your legs kicked up behind you, is not really the way to go if you want to speedily jump over the rope. Also, probably not recommended that you do this all dolled up in leather dominatrix gear and stiletto boots, but that’s why it’s a pin-up. A goofy one at that.

Catherine Jumprope sketch Art: Jump Rope! pin up photoshop jump rope illustration great seal dominatrix deviantArt Catherine art albino grimby

This inking and sketch stayed pretty much the same. I went a bit thicker around the hat and the whip. I probably should have given it a bit more motion, but I’m not that adept at inking just yet. I’m still learning, but this was one of the milestones on my road to getting better. The emblem was the major thing that got touched up. For the sketch I phoned it in. To get all the minute details would be difficult, and since I knew I’d probably handle the final drawing on a computer, I could fudge it and fix it later. Also, I’ve done the Great Seal emblem before in other drawings of her so I actually have the whole thing done up in vectors that I can quickly rasterize. The tricky part was to angle and skew it to fit the perspective of her hat. Once again, not perfect, but I managed to get the job done and then I re-inked it since the line quality diminished as I skewed and squashed the thing.

Catherine Jumprope ink Art: Jump Rope! pin up photoshop jump rope illustration great seal dominatrix deviantArt Catherine art albino grimby

Here’s a close up of the Great Seal.

Catherine Jumprope emblemink Art: Jump Rope! pin up photoshop jump rope illustration great seal dominatrix deviantArt Catherine art albino grimby

In color:

Catherine Jumprope emblemcolored Art: Jump Rope! pin up photoshop jump rope illustration great seal dominatrix deviantArt Catherine art albino grimby

I did try to adjust it for a 3/4 view. It’s by no means perfect, but I’m fairly happy the way it turned out. Her hair though is another story. I actually don’t like it at all. The lines and the way it’s painted just don’t jive together. It looks more painted than it should for something that’s obviously drawn as a bunch of wispy clumps. I really should have shaded the tips and left out all the minute strides of highlight and shade. It could be done a lot simpler and take less time. With the drawings I did after this, that was how I began to shade hair.

Below is a close up of Albino Grimby, my mascot character:

Catherine Jumprope albino Art: Jump Rope! pin up photoshop jump rope illustration great seal dominatrix deviantArt Catherine art albino grimby

Just for fun, here’s an older version of her I did in 2010. Catherine dates back to something crazy like the year 2000. I didn’t conceive of her as a dominatrix. As with Jessica Rabbit, she’s not naughty, just drawn that way.

catherinedominatrixcelshade final Art: Jump Rope! pin up photoshop jump rope illustration great seal dominatrix deviantArt Catherine art albino grimby

Here’s a more comprehensive view of her history as a piece of art done by me throughout the years. In this odd way, because I repainted her time and time again, she’s become this milestone marker in the evolution of my art ability. When you look at them side by side you can see all of the little tweaks I made over the years. I didn’t like her cap before. I had reference of a military cap and vectorized the emblem from it. I didn’t even know it was called the Great Seal until later on. It just looked cool. I still like the 2006 version. This was back when I was trying to do more painterly style pieces, but it was time consuming and I fell out of doing art for a while after it. The main issue I have with the 2006 version is that her boobs look like a shelf, but that’s based on the original sketch. I also dropped the riding crop in her hand. When I went to redo it, it seemed cheesy, so out it went.

dominatrix progression 579x372 Art: Jump Rope! pin up photoshop jump rope illustration great seal dominatrix deviantArt Catherine art albino grimby

I originally posted “Jump Rope” as a sketch on this blog. You can find “Jump Rope!” right here. Thanks for viewing!

 

Art: Menage a trois

Ha. I feel that the name is more risque than the image. This post was originally on my deivnatArt site, but I’m posting it to my blog too with some edits and moving of text around. I’m plagiarizing from myself!

amc menageatrois finished Art: Menage a trois pin up girls photoshop menage a trois megan illustration deviantArt Catherine Alice

Everything is cel-shaded best I can. I used gradients to give the base colors a little variation in addition to two darker shades. The hair I rendered differently. If you remember some of my past illustrations, especially recently, the hair has a lot of strides of mixed light and dark. It looked too busy. I studied some anime screencaps and changed how I shaded the hair. I gave the tips some shade. To do the highlight I actually draw a vector shape for the area I want highlighted and then Gaussian blur until it looks mixed in with the base color. Using a really bright hue of the base color I draw a few lines for the highlighted strands. I think it works better than what I was doing before. Also easier.

For Catherine’s dress and Alice’s hat I did a bit of texturing using various cloud and leaf brushes I had created a while back. The brushes are made from photographs I took, of, well, clouds and trees. To texture, I stamped the brush at various low opacity settings to give it an uneven light/dark look.

So here’s a look back at the work in progress. Believe it or not this image is dated 2/18/2004. That was the night I drew it all those years ago. If you compare this to the final version you’ll notice there are some changes here and there, specially to Megan (she’s the girl on the right). Her face is jacked up and I didn’t like the way the chopsticks looked in her hair.

amc menageatrois rough Art: Menage a trois pin up girls photoshop menage a trois megan illustration deviantArt Catherine Alice

First thing I did was to adjust the hue to tint the image blue so I could put a layer over top and start inking it. Below is a work in progress of my inked image. It’s all done freehand using a 1-3px solid, non-tapered brush — I switch between the sizes based on how thick or thin I want the lines. To taper, I use the eraser tool and trim down lines here or there. It’s pretty effective. Sometimes I can get the line on the first few tries. Other times, I just scribble out a line I want and then erase the excess. I’ve read up on other ways to do inking, but this is the one that works for me, so I’ll stick with it for the time being.

This one was a hard one to outline since it’s three times the work and a lot of changes came into play during this phase. I hated Alice’s original hat (she’s the girl in the middle) so I redid it after looking at some reference via google images. I also hated Catherine’s hat (girl on the left) so I made it look more like a beret. I made Catherine and Megan’s bodies a bit curvier too since they my 2004 self wasn’t good at drawing nice curves. I’m probably still not but that’s why we have vector tools. icon smile Art: Menage a trois pin up girls photoshop menage a trois megan illustration deviantArt Catherine Alice After a lot of flipping back and forth, correcting skewed parts of the image, correcting others, I think this took about a week, I had a final inking that was fairly decent.

amc menageatrois outline Art: Menage a trois pin up girls photoshop menage a trois megan illustration deviantArt Catherine Alice

Below are some of the flats. Since the majority of the spaces are all enclosed I’m able to use the magic wand to select large chunks of the image. I don’t bucket fill what the wand selects or I’d end up with noise along the edges. What I do after the selection is to use the selection expand tool and expand it by 2 pixels. this way sections that are nearby but not connected merge together. If there are ink lines within the space I want to color fill those extraneous shapes will get removed with the expansion. I then contract the selection by one pixel to fit it nicely within the middle of the inked lines. On a separate layer I then fill in the color. It’s somewhat tedious but keeps things clean.

There were some areas I left uncolored since I wasn’t sure how I wanted to do them — in this case, the lace around the top of Alice’s dress wasn’t filled in yet. I figured I might try and draw a piece of lace and warp it until I got it looking as if it were wrapped around her shoulder. Ultimately, I found a texture and used it.

For Catherine (left) and Megan (right) the colors were easy. Since it was still Christmastime when I started, Catherine’s got the red and white going on. Megan has that kind of “AZN” bleached colored hair going so it looks more orange-ish, and the blue complemented that nicely. It’s funny, but the dress Megan is wearing isn’t new to my pin up gals. You can see it here on deviantArt with Catherine.

Alice was trickier. Originally I thought pink, but then she might look naked. Of course she’s kind of naked in the final painting anyway. I thought it could only be green since her hat and hair were brown. It also has a nice RGB thing going for it too. If you do any computer graphics programming, RGB are the primary display colors. Each channel gets 8-bits  (0-255). Yeah.

amc menageatrois colorwip Art: Menage a trois pin up girls photoshop menage a trois megan illustration deviantArt Catherine Alice

Once I finished, I began to shade each girl. Alice was the trickiest since she’s wearing something that’s translucent. So I had to go back and add more to Catherine and Megan’s dresses to sell the illusion that her’s was sheer. I think it mostly worked.

And there you go, that’s how it’s made.

Art: School Uniform

This is an old drawing from September of 2005. I posted it on my deviantArt back in December, but I’m going to share it here again.

catherineinfulluniform websize Art: School Uniform uniform school photoshop pencil sketch illustration girl color painting Catherine

I went lighter with the shadeing this time. Also another thing I added was doing gradients. It’s just a very quick stroke using a large airbrush otherwise everything remains cel-shaded and inked. Another addition is the texturing done on the briefcase. I went onto the Internet and found some stock images of cracked and broken leather, scaled it and tried some different blending filters until I got the effect I wanted.

Below is the original sketch. If you compare the two you’ll see that there are some changes — mainly to her briefcase. The only thing I really dislike about this illustration are the hands. They seem kinda weird and I didn’t fully want to correct them. Chalk that up to laziness. Her expression’s also a bit different in the sketch. I feel that it’s more “girl next door” instead of “sex kitten” but that maybe because in the grayscale sketch she appears to be smiling with her teeth showing, whereas in the illustration she appears to have her lips parted and maybe she’s puckering? Or maybe I should really go back and give her a white band of teeth.

 

catherineinfulluniform originalsketch websize Art: School Uniform uniform school photoshop pencil sketch illustration girl color painting Catherine

Art Work in Progress: Kamiko Christmas Dress

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kamiko winter lolita half 579x996 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

Kamiko Winter Dress - Red version

I finished this painting about mid-December, but I wanted to share with you the steps I went through to create it.

I think a lot about how to build something form nothing. To me, it’s one of the coolest things you can possibly do. How do you take an idea in your mind, a vague notion and realize it with some technical ability and make it real? Everyone has a different way of going about it. There are many ways to the same end result, I’m learning more and more about it with each drawing I make, each program I write, and every story I’ve written (and shoved into a shoebox).

This blog post is about how this image got realized. It started pretty much as you might expect with an idea and a blank piece of paper — in this case digital paper. I wanted to draw something Christmas-y and decided I might draw the character from the comic/novel I wrote a while back called “This Mortal Coil.” I won’t go into the details there, but ultimately the main character is a girl god (Kamiko = “god child” in Japanese) who dresses in a classic Lolita fashion (or something close to that). There’s already a lot of ideas going on behind this: Christmastime, winter, Lolitia fashion, and my previous character design for Kamiko. In addition I wanted to paint her high contrast, black and white just like I did with the original comic I wrote.

kamiko winterdress basesketch 579x408 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

Base Sketch for Kamiko Christmas Dress

I started with an oval. That black oval you see replicated eight times, stacked on top of one another, because of course she’s eight heads high. I also drew a front view because I thought I might make a character sheet, but that didn’t really happen. On a separate layer I drew the rough sketch of a figure and on another layer I drew the rough idea of the dress over that. But, hold on, the dress doesn’t exist. It’s not based off of anything I found on the internet or any actual Lolita gown I’ve seen. Instead the dress actually has elements I’ve used a lot of in previous drawings.

So let’s rewind a bit. I had to figure out the dress. Here were some rough sketches I did and alternate fashions:

kamiko christmasdress design 1 579x816 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

alternate design for Christmas dress #1. Poofy underskirt, black Santa Claus boots, red overcoat.

kamiko christmasdress design 2 579x816 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

alternate design for Christmas dress #2. An off the shoulder type dress. As you can see this is the one I used without the staff.

kamiko christmasdress design 3 579x816 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

alternate design for Christmas dress #3. Some more drawings, but I had already decided to use the second one. These looked too much like her actual Lolita outfit.

As you can see I used version #2, the off-the-shoulder number. I’ve drawn plenty of 2D girls wearing that number, although much sexier (careful, the image is a bit ecchi/NSFW). Since she’s Lolitia, she would be dressed down a lot more, hence the blouse, stockings, gloves. For a headdress, I like the elegant look of a bow over a full out Lolita head-dress. The only skin showing is her face.

<rant>Just so you know, I’m not great shakes at designing clothing (or, dare I say, drawing), but I try, and I keep trying and everytime I manage to make something I learn something new and get better. This drawing is the accumulation of 11 years of work and progress. It would definitely help if I took some design courses and art classes, but I have a feeling that doing so would sap my motivation. I like the idea of self-studying and improvement by doing. That is something I can do right now with my mind, two hands, a computer, and my secret weapon. Honestly, if you can’t ask someone, you can ask it. I don’t need to fork over money to do what I can easily set my mind too. Google, youtube, deviantArt are great teachers. Folks post tutorials, speed painting videos, and imaginative and beautiful art for you to view and study. I might make slow progress, maybe pick up bad habits, but sooner or later they’ll all be overcome. It really begins with asking a question: what am I doing wrong? What can I do better? How do they do that? I watch a lot of anime, so I’d like to paint in an anime cel-shaded style. I took screen caps of shows I was watching. I studied how they did backdrops, line work, shading. I’m getting there picture by picture. If there ever comes a time when I think I need a class, then at least I’ll know why I’m in that class, but as long as I can think and create with my own hands, I should be able to come up with something.</rant>

So with the dress down, that’s what I drew on my character sheet and I ended up with this rough image:

kamiko winterdress threequarter view blueline 579x996 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

Kamiko Winterdress rough sketch

Using another layer over this one, I drew the cleaner version of the drawing:

kamiko winterdress threequarter view drawing 579x996 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

Finished sketch of Kamiko in her winter dress outfit.

Looking back, it’s not totally perfect. I feel her arms are kinda stiff, but it originated from a three-quarter drawing of her. I was originally intending to do something more cinematic, but I wanted to show off the dress since I took a lot of effort to produce that. If I went with a mid-shot or a close-up, I wouldn’t need much detail. If I did a perspective angle, I wouldn’t get to show off the entire dress. I considered and cast all those options aside. I can do a perspective, cinematic angle type of shot later, which is something I still need to work on (i.e. foreshortening).

It’s a nice sketch. I really liked it ultimately despite the imperfections. I started on the high contrast version right away. The end result:

kamiko christmas dress 579x996 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

Kamiko Winter Dress - High Contrast version

This is the original, final version. All of that detail I made. I experimented with different brushes to make the snow on the ground. I randomly made dots everywhere of all different sizes for snow — although it doesn’t look like it’s scattered everywhere. I painted those trees. I’ll admit, the trees are no more detailed than squibbles. I figured I could get away with it. Did I though? I’m not completely sure. When you have two colors, I feel like you can. I like the challenge and idea of creating depth and variation with just two colors. Without color, texture becomes important. I dotted the hem of her gown to make it look like it was fluffy, and looking at it now, I could make white wisps to further reinforce that idea. Peppermint stripes break up the monotony and give her stockings and blouse detail. Snowflake decals give her dress some added texture. Alternating white and black clumps create the illusion of piled up snow and also light and shadow where needed.

It seems like a lot of folks on deviantArt liked this one — I spammed submitted to a lot of groups to get my work out there. Yes, once you’re done making, you gotta “market” it (put it in front of people), which has been apart of my grand experiment with deviantArt: selling myself as an artist.

Even though I was done, I wasn’t completely satisfied with just leaving it the way things were. I wanted to ink and color her and actually cel-shade her. So one night I inked her and laid the flat colors down. The next night I went about shading her using my knowledge gained by studying actual anime screen captures. When I finished, I realized she needed a background. One Saturday morning, I decided to paint a snowy scene with some brush techniques I had learned a while back. And also…just fudging it until it looked decent enough.

kamiko winterdress bgonly 579x996 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

Background for colored version of Kamiko Winter dress

Since I painted it with Kamiko in the painting, there’s a Kamiko-shaped area that I didn’t have to really paint nicely. icon smile Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas As you can see, I’m not opposed to showing you everything going on behind-the-scenes. The trees, I have to admit, are a mess. I studied birch trees and did my best approximation of them. The pine trees behind use a fan-shape leaf brush I created. The snow sitting on them uses the same brush at a smaller size. As I put this backdrop together, I realized, I needed to use some composition — I’m not great shakes at this either, and this is one of the few times where I’ve gone into thinking about it at all. I had the tree trunks point from the edges of the image back down into her with the hope that your eye would just funneled back into her. I originally made her red (you saw that image above), but I did this alternate blue one:

kamiko winter lolita blue dress half 579x996 Art Work in Progress: Kamiko Christmas Dress work in progress winter this mortal coil photoshop lolita kamiko how to digital painting christmas

Kamiko Winter Dress - Blue version

I thought the red was too much red. Her blouse is pink and peppermint striped. and it was just too much of one colors. The blue I thought would break it up nicely, but turns out folks like the red one and definitely like the high contrast version. What can I say? Red it is!

There you have it, my thought process. From nothing to something. The time it took for the sketch was maybe a few hours. That’s cheap to design something and determine if you like it or not. The high contrast one took a few hours — one evening really. So that’s also relatively cheap to do. The painted one (red version) took around 20 hours. That’s with inking (1-2 hour), cel-shading (8 hours), and then later the background (8-10 hours). In total she probably took a good work week’s worth of work (40 hours) and then I went and pimped her on deviantArt to whoever would spare the 5 seconds to look — submitting to groups and acknowledging feedback. For me, the high-contrast image is now the most favorite’d image in my gallery. How much do favorites really mean at the end of the day? Who can say. I feel like progress has been made and I’m soldiering onwards.