Albino Grimby

My latest work-in-progress. A “bunny rabbit” character that I created with my brother named Albino Grimby — hence my Interwebs nickname. His Interwebs nickname is Grimby Slayer. Here’s what Albino actually is:

A small stuffed animal. He might look cute, but we all know the truth. He’s evil to the core although all he ever wants [...]

3D Head Model

Some more Blender practice. This time an entire head. “Where are the ears?” I hear you saying. Next time. Next time there will be ears. I’m not 100% happy with the render. I’m playing around with Blender’s subsurface scattering parameters, but I said to myself, “this is the last render of the night and I’m [...]

Human Face (2nd attempt)

Another practice session with Blender 3D today. I modeled another face. Not bad for five hours of work. It’s not textured but it uses Blender’s sub-surface scattering as apart of the mesh’s material.

As for rotoscoping reference — I didn’t use any. I just used my best judgement and the help from one of the online [...]

Wiimote Renders

some more renders of my wiimote in Blender 3D. Enjoy.

Wiimote Final Render

Okay, maybe not a final, final render, but I think except for some tweaks here and there, it’s pretty much done. There are some things I can do, which you’d never see, so I think I’ll skip doing them. Maybe it’s lazy, but this being my first Blender 3D project I’m pretty damn content with [...]