Does it Blend?
So I’ve delved into the world of modeling 3D with Blender. After seven hours of obsessive vertex tweaking this is what I finally came up with:
I gotta say, it’s easy to get into 3D modeling with Blender and it feels great knowing that it’s a full 3D modeling package. Not once did it crash on me while I was modeling either — most stable software I’ve used. There’s one issue: when you load a background image, make sure it’s small. I had a 3 mb TIFF file as a background image to reference my model building off of, and having that in there considerably slowed down Blender. I think if you want a reference background image make sure it’s below 100kb — jpeg compressed. This was made just manipulating polygons and using subdivision surfaces. It’s supposed to be a female face, but honesty can you tell? (Well, the face has a beak like Ashley Tisdale, so maybe it kinda does.) I used to draw a lot of female characters and I would love to become adept at modeling one in 3D.
The work is based off a tutorial which you can find at MontageStudio. I find them to be really great video tutorials. They’re all medium to high quality videos and the guy goes through things step by step. I learned a lot about Blender’s interface just by doing the face tutorial. Definitely a good place to start — er, if you’re a beginner to intermediate modeler.
My goal with blender: a full on 3D humanoid character. You’ll know how it goes because it’ll be posted on here.




December 29th, 2007 at 10:28 pm
OK. This is just sweeeeet. I’m going to have to check this out. When I’m done with objective c.
And all the millions of other things I’m working on.
Happy modeling of hot chicks.