My Favorite Video Games (#30 to #26)

The saga continues starting with #30…

30. Meteos (NDS).

Meteos

A great DS puzzle game. I was pretty quick with the stylus so it made for some intense multiplayer battles. Like Tetris, I welcome the any and all challengers to Meteos. I enjoyed forming the various meteos and launching them, and learned how to proficiently keep huge stacks of Meteos in the air and ready to launch into space. Plus the name Meteos always made me think “Meaty-Os” and who doesn’t like a cereal that’s primarily made of meat?

29. Mark Kart DS (NDS).

Mario Kart DS

A simple and fun racing game. I remember the old SNES game very well and the Mode 7 sprite rotating they used for the game made me disoriented to the point of wanting to throw up. I remember being pretty much laid up and disoriented but still wanting to play Mario Kart for hours. I endured it. For the love of the game. Mario Kart DS is nostalgic without the car motion sickness.

28. Simcity (SNES).

Simcity SNES Dr. Wright

Do you remember Dr. Wright? Yeah, he’s the guy with the Hilter mustache and green hair that’s supposed to be a parody of Will Wright. I don’t think this game needs any introduction: you play a mayor and layout commercial, industrial, and residential blocks and build a thriving city. Then you level the shit out of it with every natural disaster known to man. I spent afternoons as a kid building up my perfect cities. Simcity 2000 was a nice game on the PC, and it was lovely to see the spruced up graphics but I don’t recall it as fondly as this Super Nintendo version. I’m glad this game is coming out for the DS and getting rave reviews. You can bet I’ll be there and maybe it’ll breathe new life into my DS and elevate it from the confines of a gloriously expensive alarm clock into a full fledged portable gaming machine again.

27. Garry’s Mod (PC).

Garry's Mod

Garry’s Mod is a Half-Life 2 modification. This is basically a sandbox. You’re given a set of physics tools such as a physics manipulator gun to carry and throw things around, a magnum that can be used to place a camera, an iron-crossbow that serves to tie two things together with ropes, and another weapon that welds objects together, and a shotgun that shoots out and connects rocket boosters and tires to things, and once simulated can make shit fly around like bonkers. Sounds crazy? You have access to all of the HL2 and Counterstrike assets and you can spawn them and build whatever the hell you please using those tools and the assets making the game the ultimate in the do-it-yourself, virtual toy sandbox. Garry even added the ability to do Lua scripting for the really ambitious in a later version - he was charging money at that point, and I decided that I didn’t have to have it since I’m not that ambitious to become a source engine hacker. People have used Garry’s Mod to make virtual comics by posing HL2 characters, they’ve invented Rube Goldberg contraptions, and even little games, and giant walking Colossi that can launch huge pieces of shit with DIY catapults.

26. Typing of the Dead (PC).

Typing of the Dead

You can find it on Home of the Underdogs. I suggest you go there and pick this one up, since it’s free. It mixes survival horror zombie killing with Mavis Beacon Teaches Typing. When my dad got our first computer, a 386 SX 25 Mhz beast, all I had was Solitaire and Mavis Beacon. I actually enjoyed the typing lessons and it panned out as I was the fasted typist in the 7th Grade. Number one, every time. I was the guy to beat. This is the twitch game for me since it combines my speed at typing with hurting the undead.

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